How To Use PWAD (new level) Files Last Change: 7/July/97 By Ian Mapleson (mapleson@gamers.org), Copyright 1994, 1995, 1996, 1997 Note 1: For further information and advice, plus answers to questions, please post to rec.games.computer.doom.help (or rgcd.playing). The many expert players there will do their best to help you with your query. Note 2: For Doom II players: The examples given here are for Doom, but the same command line options apply to Doom II as well. Note that there are currently two programs to convert PWADs written for Doom I so that they'll work with Doom II. These are on the various Doom ftp sites in: /utils/wad_tools and the file names are: wad1to2b.zip dm2cnv16.zip For an up-to-date list of Doom ftp & WWW sites, look in the rec.games.computer.doom.announce newsgroup or grab the file from the DHS web pages, or email me for a copy. Post any further questions you may have about using add-on levels to rec.games.computer.doom.help. In this file, all example commands have been indented to distinguish them from the surrounding text. See below for info on how to use add-on levels in net games, modem games, etc. Downloading Add-on Levels ^^^^^^^^^^^^^^^^^^^^^^^^^ Always download add-on level files in binary mode. To extract the add-on level file from the zip archive, you'll need something like PKUNZIP v2.04g which is available from: oak.oakland.edu in the directory: /simtel/msdos/zip and the file name is pkz204g.exe This is a self-extracting archive. Run the program and the various pk utilities will be extracted for you automatically). You can also download the file directly from the DHS site at: http://doomgate.gamers.org/dhs/depot/ Using the PWAD (add-on level) File ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ After you have unzipped the PWAD zip file, place the WAD file in the same directory as your DOOM.EXE and DOOM.WAD file. Then enter: doom -file pwadname.wad eg. doom -file stones.wad Then just start a new game on the appropriate episode and/or level. Some PWADs replace levels that are not level 1 on an episode. For these, you can start by activating any new game and then just use idclev to get to the appropriate level; eg. if a PWAD replaced E2L5, for example, then you could run Doom with the usual: doom -file whatever.wad then you could start a new game on any episode and, once the game has begun, you would type: idclev25 And that would teleport you to the appropriate level (note: every PWAD should come with a text file which says which episode and/or level it is replacing). Alternatively, you could warp straight to the level using a command line; eg. for the above example you would use: doom -file whatever.wad -devparm -warp 2 5 -skill Where is in the range 1 to 5. PWAD Manager Programs. ^^^^^^^^^^^^^^^^^^^^^^ Yet another way to use PWADs, and the easiest I think as it saves you worrying about which level the PWAD is replacing, is to use a PWAD manager program of some kind. DWM is one. Another is DOOMENU. There are many others now as well - goto the Doom directory of ftp.cdrom.com or a suitable mirror and look in /utils/frontends. There are many to choose from, so download a few text files to compare them. These front end utilities will let you select a PWAD to play, which skill level,etc. and will warp you straight to the appropriate level. They will also keep track of how many times you have played a particular PWAD. Many of them allow you to supply a short descriptive comment for each PWAD as well. These programs become more and more useful once your PWAD collection grows beyond 20 or 30. They also support multi-player games, modem play, deathmatch, etc. One final thing on WAD manager programs: they usually allow you to keep your PWADs in a separate directory (e.g. DOOM\WADS). You simply specify where this directory is when first installing the PWAD manager. This is how DOOMENU works. I use DOOMENU, in case you're wondering. :) It is currently up to version 18 and is a pretty cool program. You can get it from: ftp.cdrom.com in the directory: pub/doom/utils/frontends and the files are: doomen18.zip doomen18.txt Don't forget to enter 'bin' before downloading. Note that DOOMENU is also available from the DHS Depot area. DOOMENU isn't the only WAD manager program, and it's probably not the best as it's quite old. A fairly new program is called UltraLaunch and I strongly suggest you get a hold of it. It should be in the same directory as the Doomenu files. WAD manager programs are the _best_ way to organise multiplayer games. Command lines are such a pain to get right, but with WAD manager programs one just sets up an initial configuration file and from then on the system takes care of all the details. All the players have to do is decide on which episode and level to play, and which add-on level(s) to include. A good idea would be to post to rec.games.computer.doom.playing and ask which WAD manager program people find the easiest & best to use, and why. Note 1: all the usual things can be done with PWADs. e.g. doom -file stones.wad -devparm -warp 1 1 -skill 4 -respawn -record stdemo To play this back you'd use: doom -file stones.wad -playdemo stdemo -respawn Note 2: the '.wad' extension IS needed! This is unlike .lmp demos, where the '.lmp' extension is not needed. Note 3: for some reason, I know not what, some PWADs will not allow you to save your position when playing them. Other info: You must be using the registered version of Doom. WADs written with one version of Doom (e.g. v1.2) will often not work properly with another version of Doom (e.g. v1.666), usually because of the various small differences between the DOOM.EXE files, etc. The usual effect of this is that the game will freeze up after a short period of play, or will not load at all. Check the accompanying text file to see what version of Doom the WAD is intended for. However, there are programs available to convert PWADs from one version to another, available from the Doom ftp sites. Some WADs are pretty extensive patches and change many things in Doom, often employing the 'Dehacked' program. These kinds of patches may have useful batch files provided, to save you all the bother of figuring out how to run the WAD. An example is Aliens TC. This is installed by entering "INSTALL" and is thereafter run by entering "ALIEN". Have fun! :) Ian. Doom Help Service (DHS): http://doomgate.gamers.org/dhs/ SGI/N64/Future Technology: http://www.geocities.com/ResearchTriangle/2321/ BSc Dissertation: http://doomgate.gamers.org/dhs/diss/ CyberSurvival: http://www.007eleven.com/ SGI Network Admin, University of Central Lancashire, Preston, England, PR1 2HE. mapleson@gamers.org | Tel: (+44 -0) 1772 893297, Fax: (+44 -0) 1772 892913 "There is no magic, only stuff." - Nakor, "The King's Buccaneer" (R.E. Feist)