Well, it took me a lot longer than I thought it would (due to factors such as I do have a life, my job, my other hobbies (making GIF and TARGA files) and all the other games I like to play), but here it is, DarkStar's Castle Wolfenstein-3D levels. I hope you like them. I had a lot of fun creating them. I would like to thank those brave souls who playtested these maps: D-Day, Minos, Kid Kaos, and the Cretins from Sparta (or was that the Spartans from Crete?). Some notes before you move on: I would like to thank Bill Kirby and Brent Barrett for the MAPEDIT.EXE program, without which none of this would be here. BEFORE you copy the MAP*.DS1 files to your Wolfenstien-3D directory, rename your old map files to a different extension, an easy command to do that is: C:\GAMES\WOLF\>ren map?e*.wl1 map?e.*.old this will copy the two files that hold the map data. Then copy the *.DS1 files to .WL1, the command is (like you didn't know) is: C:\GAMES\WOLF\>copy *.ds1 *.wl1 Tada! You are now ready to go, and you old maps are still there if you ever want to play them again. Hints and other tripe: On level four, it is impossible to get better than 88% on the secret doors. I had to kludge a fix, as secret doors usually move back two spaces but, sometimes move three. On level seven, it is impossible (without cheating) to get 100% on treasure. Whatever you do, DON'T DIE!!! On level eight, the secret is to run like hell. For those of you who have been playing video games for a long time, you may recognize the room layout of level ten. Do not use these maps with version 1.4 of Wolfenstein 3-D, as they changed the map files. Have Fun! -DarkStar PS: At some time in the near future (if my few friends (yes, I have friends) can convince me to get my ass in gear) I am going to be finishing up my "Macho" levels, that is, standard Wolfenstien maps, but made a lot harder. 08/19/93 DarkStar