This is a set of definition files for the Wolfmap and WMap programs, map editor/dump utilities for the games Wolfenstein-3D and Spear of Destiny by id Software. The definition files for the Wolfmap v1.6 editor have been extensively updated from their original versions (see the Credit below) to include missing walls and objects, correct and extend legends to comply with standard naming as defined in the games and manuals themselves, add Spear of Destiny definitions and improve a few color definitions. There are a number of objects that differ between Wolf3D and SoD, in these cases the legend for the SoD object is given after an exclamation mark (!). These files also work with the Mapedit v4.1 and v6.0 programs (sorry, not v4.2; and I didn't check v7.0 'cause I don't have it :) The definition files for the WMap v4.1 dump utility are directly derived from the Wolfmap definition files and specify plain-ASCII characters (ie. not 8-bit PC characters) for the walls and objects, such that the resulting maps can printed on any simple printer (eg. from Unix). There are a number of wall definitions whose legend (which is nothing more than a comment in these files) is given after an exclamation mark. They were added to avoid error messages of undefined walls when dumping a few home-brew map sets available from the Wolf3D ftp sites. A complete set of pre-generated plain-ASCII maps for Wolf3D and SoD may be available at the same place where you found this stuff, and is also available from me upon request. This zip file should contain the following files: MAPDATA DEF 6169 11-18-93 3:03p OBJDATA DEF 8868 11-18-93 3:33p WMAPOBJ DAT 5632 11-18-93 2:55p WMAPWALL DAT 3590 11-18-93 2:53p LEGEND MAP 1455 12-03-93 2:40p README 2943 12-06-93 5:14p 8 file(s) 28657 bytes This (pretty obviously :) is the README file and the LEGEND.MAP file supplies the symbols used in the ASCII maps. MAPDATA.DEF and OBJDATA.DEF are the Wolfmap definition files and WMAPWALL.DAT and WMAPOBJ.DAT are the related ones for WMap. You may want to backup your original files before loading these into your Wolfmap or WMap directory. All files are in PC file format (ie. carriage returns/newlines). To remove the carriage returns such that the files can be properly viewed on a Unix workstation, try the SunOS command dos2unix or the vi command :1,$s/\^M$// (where ^M is ctrl-M, entered using ^V-return). Credit: The Wolfmap (v1.6) program is by Jan Peter Dijkstra, available as file /wolf3d/wolfm160.arj and the WMap (v4.1) program is by Paul Hosken (Hosko), available as file /wolf3d/wmap41.zip, both at ftp.cc.umanitoba.ca . The map definition files were derived from an earlier set by Eric A. Meyer, available as file /wolf3d/wmapdefs.zip at the same ftp site. Wolf' on, Frans P. de Vries (fpv@xymph.iaf.nl)