=========================================================================== Primary purpose : Single+Coop play / Deathmatch =========================================================================== Title : IMPZONE 2 Filename : IMPZONE2.WAD Release date : 14.07.1994 (Timestamp of textfile) Author : John A Warren - Derby, England Email Address : CIS:100270,1053 Other Files By Author : IMPZONE.WAD (impzone.zip), VENGENCE.WAD (vengence.zip), URANUS.WAD (dmuran.zip) Additional Credits to : All at ID of course. Mathew Walker (Savannah, Georgia) Chief Play Tester (US) Paul Rowan (Nottingham, England) Chief Play Tester (UK) Description : `Acorn Hardas' rides again - Following on from my experiences with `The Imp Zone' and the comments I received, here's the sequel. It seems the favourite part of Imp Zone was the Turkey Shoot off the pseudo bridge. That was developed further in IZ2. Just look out when you get to looking down on the Green Nuke Pit where you started from, it gets VERY hot in Ultra Violent Mode, don't be in too much of a rush to be confrontational, you must use your wits and take them by the `back door' Paul wanted some difficult secrets, I accomodated him with one `corker', if you can't get 3 x 100% watch the DEMO, it shows you most of the secrets. Most of all, I just hope it gives a few people as much pleasure playing it as it gave me to construct. JUST HAVE FUN but be careful out there! =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : Yes (DEMO1 for DooM v. 1.2) Other : No Other files required : No * Play Information * Game : DOOM Map # : E1M1 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for (Keys readily available in this mode) Other game styles : No Difficulty Settings : Yes It supports all levels of violence. * Construction * Base : New from scratch Build Time : A fraction of the time of The Impzone Editor(s) used : DEU 5.2 by Rapha‰l Quinet & Brendon J. Wyber Known Bugs : I experienced some slowing of my 486/33 when entering the `Warehouse Office', I couldn't find a reason and so changed the Office Wall Texture, I think (hope) that cured it. * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include IMPZONE2.TXT, with no modifications. You may distribute this WAD in any electronic format (BBS, Diskette, CD, etc) as long as you include the textfile intact. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors =========================================================================== Submitted to the /idgames-ftp-archives by FunDuke --> funduke@hotmail.com