=========================================================================== Archive Maintainer : Update to : Advanced engine needed : None Primary purpose : Single+Coop play / Deathmatch =========================================================================== Title : What Dwells Beneath Filename : whatdwbn.WAD Release date : 8th December 2018 Author : Neil Forshaw Email Address : [redacted] Other Files By Author : Nothing public Misc. Author Info : Description : Celebrating Doom's 25th Anniversary by creating a level. Starts off dark and a little too quiet until it all kicks off. Variety of different locations and encounters. What's through those giant double doors? What Dwells Beneath? Additional Credits to : ChocoRenderLimits https://github.com/JNechaevsky/chocorenderlimits And BSP 5.1 from http://games.moria.org.uk/doom/bsp/ Without those tools I would have struggled with visplane overflow errors. You could say I would have been... DOOMED :) =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM Map # : E1M1 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Little bit here and there over about 6 months Editor(s) used : Eureka V1.11, DeuTex 4.4.902 Known Bugs : Cannot save game on Vanilla/Chocolate Doom May Not Run With : None Known Tested With : Vanilla Doom V1.9, Chocolate Doom 2.2.1, ZDoom 2.8.1, Zandronum 3.0, Chocorenderlimits 1.6.0, Doomsday 1.15.7 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors