=========================================================================== Title : Citadel Of Doom Quake Level Filename : CITDOOM.BSP Date Finished : 04/10/98 Author : Michael Reed Email Address : m.reed@worldnet.att.net Web Site : http://home.att.net/~m.reed/ Description : A very cool, very larger, very detailed Quake level. This Single Play level is also great for Co-op Play. Excellent Deathmatch level 2 - 16 players. E-mail me and tell me what you think. Other Quake Files By Author : Scorn - scorn.zip; The Hall Of Dread - halldred.zip; The Well Of Lost Souls - well.zip; Scatter - scatter.zip; Extermination Station - station.zip; Fustercluck - fuster.zip; PCGamer Warehouse - pcgwhse.zip (Available only to subscribers) Zip files include the .bsp file and an accompanying text file Additional Credits : id Software creators of DOOM and Quake. Bruce Patek, for testing all my levels and being a great Deathmatch opponent. =========================================================================== To play this BSP file: Create a directory called 'MAPS' in your QUAKE\ID1 directory and load the level using the 'map' command. E.g., QUAKE\ID1\MAPS\CITDOOM.BSP would be loaded with the command 'MAP CITDOOM' from the Quake console prompt: Hit the tilde (~) key in Quake to enter console mode. Type: MAP CITDOOM at the prompt. Hit the tilde (~) key again to exit console mode. Alternatively you can launch the level directly from the DOS prompt with: quake +map citdoom =========================================================================== * Play Information * Single Player : Yes. Cooperative 2-4 Player : Yes. Deathmatch 2-4 Player : Yes. For 2 to 8 players. Difficulty Settings : Yes. New Sounds : No. Textures : Enhanced for transparent water with GLQuake. Music : Plays CD Track 5. Mechwarrior2 CD recommended. Demos Replaced : None. * Construction * Base : New level built from scratch. Editor used : Worldcraft by Ben Morris. Transparent Water QBSP with Hipnitual Extensions v1.61 by Ken Alverson. Compile machine : p133 48meg win95 Compile time : bsp 250 secs 1425 brushes light 1557 secs (-extra) 583 entities vis 3990 secs (- level 4) 134 avg. leafs Known Bugs : No Known Bugs in the level. If you run this map on a server, please let me know, I'll come and play. =========================================================================== Notes: Back to basics with this Single Player level. Just good plain fun in a large, monster-filled level. Great architecture and layout; deadly traps; and a constant barrage of monsters! I made sure this level would also appeal to Co-op players! Nothing beats ganging up on some hapless ogres for a game of "pineapple toss." As always, I've designed this level with Deathmatch play in mind. Give it a try with a large group of players! This level plays GREAT with Reaper Bots by Steven Polge! I used the Reapers extensively while testing out Deathmatch in this level. =========================================================================== * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this BSP, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc.) as long as you include these files intact AND provide me a copy of the media (if CD or Diskette) when completed. * Where to get this MAP * WWW: The Quake Sieve http://home.att.net/~m.reed/quake.html FTP sites: ftp.cdrom.com