20th January 1997 ---------------------------------------------------------------------------------- Title: NEDCTF File: NEDCTF.BSP Author: Derek Lawrie Email Address: dlawrie@netcomuk.co.uk Description: This map is basically a previous level of mine that has been chopped in half, spun around, extended, re-textured and glued back together to form a CTF level. To play this map as a CTF level you must already have the Threewave CTF patch installed on your system, if not, then get it. To play it as a deathmatch, run it as you would any other third party level and ignore the entity spawn warnings when you start. Additional Credits: The wealthy men of Id, without whom I would have gotten a lot more sleep in the past year. Dave 'Zoid' Kirsch and the guys at threewave for the CTF progs. Yahn Bernier for the excellent BSP editor. Tom Grandgent for the souped up QBSP and LIGHT routines. Archie Vile for VIS-TS. Jim, Jay and Fraz for beer and camping. ---------------------------------------------------------------------------------- * PLAY BIT * Single Player No Cooperative: No Capture the Flag: Yes (Up to 8 players per side) Deathmatch: Yes (Up to 16 players) New Sounds: Yes (Supplied by CTF patch) New Graphics: Yes (Supplied by CTF patch) New Music: No ---------------------------------------------------------------------------------- * CONSTRUCTION BIT * Platform: P133/W 32MB QBSP 5.5 Mins LIGHT 2 Mins VIS 1 Hour Build Time: 'Bout Ten Hours Base: Ned Ryerson's Revenge Editor: BSP By Yahn W. Bernier Know Bugs: Bloody intermission camera as usual. ---------------------------------------------------------------------------------- * LEGAL BIT * This level may be distributed freely if included with this text file. If you: a. Aim to distribute this level in any manner other than the internet. or b. Stand to make any kind of profit from distributing this level. or c. Plan to listen to country and western music (yes, that does include K.D. Lang) whilst playing this level. You MUST have my permission. ---------------------------------------------------------------------------------- * END BIT * If you enjoyed playing this level, or have any suggestions for improvement, let me know. I've tested it as much as I can but don't have access to 15 other players so it may need a little tweaking yet, again, lemme know.