30th May 1997 ---------------------------------------------------------------------------------- Title: SOSCTF File: SOSCTF.BSP Author: Derek Lawrie Email Address: derek@lawrie.force9.net Description: This map is basically a previous level of mine that has been chopped in half, spun around, extended, re-textured and glued back together to form a CTF level. To play this map as a CTF level you must already have the Threewave CTF patch installed on your system, if not, then get it. To play it as a deathmatch, run it as you would any other third party level and ignore the entity spawn warnings when you start. Additional Credits: The wealthy men of Id, without whom I would have gotten a lot more sleep in the past year. Dave 'Zoid' Kirsch and the guys at threewave for the CTF progs. Yahn Bernier for the excellent BSP editor. Tom Grandgent for the souped up QBSP and LIGHT routines. Archie Vile for VIS-TS. Jim, Jay and Fraz for beer and camping. ---------------------------------------------------------------------------------- * Play Bit * Single Player No Cooperative: No Capture the Flag: Yes Deathmatch: Yes (Up to 16 players) New Sounds: Yes (Supplied by CTF patch) New Graphics: Yes (Supplied by CTF patch) New Music: No ---------------------------------------------------------------------------------- * Construction Bit * Platform: P133/W 32MB Build Time: 16 Bottles Of Beer Base: Spongebath Of Satan Editor: BSP By Yahn W. Bernier Know Bugs: None. * Other Info * I love beer. ---------------------------------------------------------------------------------- * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. ---------------------------------------------------------------------------------- * End Bit * If you enjoyed playing this level, or have any suggestions for improvement, let me know. I've tested it as much as I can but don't have access to 15 other players so it may need a little tweaking yet, again, lemme know.