================================================================ Title : The Tomb Filename : thetomb.bsp Author : N.I.B. Email Address : nib@mindspring.com Description : You and the rest of your platoon were captured by the maniac that lives in this dungeon. You start to come to realizing that you barely escaped certain death. You awaken slowly...all is dark. You need to try and make it out of here, you can only hope the rest of your platoon escapes the mad-mans deminted experiments. ------------------------------------------------- This is the first Quake level I have EVER created so I would like some constructive critisism. I think it may be a little too easy but I'm not sure if it is that or if I just know where all the monsters are :) I'd love to hear from you! Let me know what you think. ================================================================ * Play Information * Single Player : Yes Cooperative : No (not yet) Deathmatch : No (not yet) Difficulty Settings : No New Sounds : No New Graphics : No New Monsters : No (originally, may put them back...) New Demos : No New Models : No QuakeC Patches : No * Construction * Base : None, Made from scratch Editor(s) used : Quake Army Knife 3.7 Known Bugs : Have one walkmonster in wall. I know where this is but can't get it to work quite right. Have one item dropping out of level Get a tot_channels==max_cannels message at startup. Not sure why. Anyone know? Build Time : I don't know, not too long though < 20 min Comments : Originally had several new monsters but took them out to keep the size down.