Welcome to the humble homepage of:
Frans P. de Vries
"Being able to see The Right Thing, then program it into
existence out of thin air is still the core wonder of programming for me."
— John Carmack
- Contributor since January 2016.
- Analyzed map view image
generation and improved the Omgifol
script drawmaps.py (10.9 KB).
- Created DMMPST, the DooM
MaP StaTistics tool, which generates statistics (map data,
things, thing appearances) of Doom, Heretic, Hexen and Strife levels,
including tables directly suitable for use in Doom Wiki map pages.
- Created DMINFO, the DooM
INFO.c processors: five utilities (DMINFO, 64INFO, HTINFO, HXINFO and
SFINFO) compiled against the original source code's INFO.c to directly
extract information from the mobjinfo, state, sprite and sound tables,
suitable for filling thing Data tables and various one-off tables on
- Operate a bot account
since October 2016 to (semi-)automatically check consistency of some content
and submit a wide variety of new and updated content.
- Built a small site to illustrate the Growth of the Doom Wiki over its lifetime (December 2021).
- For these contributions, and those in the 1990s, I was honored by the Doom community with the Espi Award for lifetime achievement. Thank you! (December 10, 2022)
- System administrator, programmer, web developer, and proofreader (since Fall 1999).
- Rebuilding the site, with Kxmode, to responsive design (March 2019 through May 2020).
- News editor and filemeister (October 1999 through August 2002).
- Design, develop, and maintain Dutch/English site for the playlists of the Dutch radio programme Symfo Mania (since 2018).
- Design, develop, and co-maintain Dutch site for the coordination of judges and officials to athletics competitions (since 2019).
- Co-author of Wikimate, a
MediaWiki API wrapper for PHP based wikibots (since September 2016).
- Developed LmpStats, a PHP library to collect statistics from LMP files, i.e. Doom-engine demos (February-March 2021)
- Various Doom and Doom Wiki related scripts on Gist.
- Contributor to PHP: The Right Way (since August 2022).
- Developed the XASECO server controller for
TMF/TMN/TMS/TMO and its XASOCO2 counterpart for TM² (2007-2013).
- Hosting and maintaining the XAseco.org website
with extensive information on the above server controllers as well as many related topics,
tools and links (since 2010).
- Hosting and managing the Mania Tech
Wiki to document technical aspects of, and technology in,
the Mania games (since 2017).
- Providing hub pages for TMN, TMF,
TM², and SMS information (since 2007).
- Managing Dedimania data and the
TMF global blacklist (since 2009). Formerly also Dedimania2 data and the TM² global blacklist.
- Used to host the TMN rounds server Smooooth
Tracks and the TMNF time-attack server
- Participated in Nadeo's beta tests from TMF through MP4.0.
- Co-founded (in 1996) and maintained
3D Gamers (until February 2007), the most comprehensive download site for
3D Games in all game categories, with official demos, patches, screenshots,
movies and other relevant files collected per game title for a comfortable
- Back-up and side-kick in sysadmin-related tasks on both sites (since 1996).
- Developed the Idgames Upload form (February 2021).
Former Walnut Creek (ftp.cdrom.com) Activities, now hosted at Gamers.Org Community Archives:
Former Newsgroup Activities:
- Supported the
Rec.Games.Computer.Doom newsgroups from their creation in November 1994 through 1999.
Here are the regularly posted articles that I maintained:
- Another regularly posted article for these groups is maintained by
- In December 1998, on occasion of DOOM's fifth birthday, I wrote a
brief account of the history of the DOOM ASCII
logo and related works, as well as the until-then-unpublished id Software ASCII logo.
- Back in 1995, I developed DMPSMU, the DooM PostScript Maps
Utility, which, as the name implies, allows you to print PostScript
maps of DOOM, DOOM II, Ultimate DOOM and Heretic levels. Download here
- Also in 1995, I developed DMTXLS, a DooM TeXtures
LiSter, which allows you to generate cross-reference lists of the
wall textures and flats used in levels in DOOM, DOOM II, Ultimate DOOM
and Heretic. Download
here (66 KB).
- During 1994, I contributed a variety of info to Hank Leukart's DOOM and DOOM II FAQ, including the
aforementioned ASCII logo.
- Further back, in 1993, I created a set of plain-ASCII maps for
Wolfenstein 3-D and Spear of Destiny. Download here (65
KB). These maps were printed by the WMAP program (16 KB) using
files also created by me. Download here
- My very first Internet activities in 1993 consisted of a series of
contributions to Stan Stasiak's Wolfenstein 3-D and Spear of Destiny FAQ,
later maintained by Adam Williamson.
Online Friends :-)
- John Van Essen, my oldest friend, in both senses of the word.
- Piotr Kapiszewski, another long-time friend, usually way too busy with real-life chores.
- Matthias Rauhut, watch out - he'll patch you right up. And your game too.
- Ty Halderman (R.I.P.),
all-around DOOM busy-body and purveyor of TeamTNT-ities.
- Stephen Heaslip, master of the Blue-colored news universe.
- Jason Bergman, the looniest webmaster around.
- Raphaël Quinet, coding buff and master of everything DEU. Gimpy kinda guy, too.
- Gilles Masson, the FASTest TrackManiac.
Copyright © 1996-2023 – Frans P. de Vries
Last updated 14-Jan-2023